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Maxon Cinema 4D 2024

Maxon Cinema 4D 2024

Client: Maxon

Client: Maxon

Design & Animation: Sebastian Marek

Design & Animation: Sebastian Marek

Having an opportunity to design a splash screen, along with still images and a product page animation for one of my essential tools, was a huge honor. It's a relatively short piece, but knowing it will be seen by countless Cinema 4D users every day brings me an immense amount of joy.

Having an opportunity to design a splash screen, along with still images and a product page animation for one of my essential tools, was a huge honor. It's a relatively short piece, but knowing it will be seen by countless Cinema 4D users every day brings me an immense amount of joy.

This concept has been on my mind for a while. I wondered what would happen if umbrellas fell from the sky instead of rain, and I imagined that they would open in a way that is similar to raindrops when they splash on impact.

As an artist, I found the idea very interesting because I love to play with the physical properties of everyday objects in ways that could never happen in real life.

This concept has been on my mind for a while. I wondered what would happen if umbrellas fell from the sky instead of rain, and I imagined that they would open in a way that is similar to raindrops when they splash on impact.

As an artist, I found the idea very interesting because I love to play with the physical properties of everyday objects in ways that could never happen in real life.

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splash
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One of the main challenges was bringing the umbrella to a rest within a specific timeframe. While rigid body dynamics provided a realistic collision that would be nearly impossible to animate by hand, they lacked the precision needed for the final composition. To solve this, I used a hybrid approach, blending the chaotic realism of dynamics with manual animation to ensure the umbrella stopped exactly in the desired position

One of the main challenges was bringing the umbrella to a rest within a specific timeframe. While rigid body dynamics provided a realistic collision that would be nearly impossible to animate by hand, they lacked the precision needed for the final composition.

To solve this, I used a hybrid approach, blending the chaotic realism of dynamics with manual animation to ensure the umbrella stopped exactly in the desired position.

Rigging
Fabric
Dynamics
Rendering

Cineversity Online Course

Cineversity Online Course

I had the opportunity to record a course detailing the workflow used to make these umbrellas fall and inflate.

Access the course here →

I had the opportunity to record a course detailing the workflow used to make these umbrellas fall and inflate.
Access the course here →

Contact

Contact

Whether you want to work with me or would like to say hello, send me a message: contact@sebastianmarek.com

Whether you want to work with me or would like to say hello, send me a message: contact@sebastianmarek.com

© 2026 Sebastian Marek

© 2026 Sebastian Marek